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β–ˆβ–ˆβ•‘β–ˆβ–ˆβ•”β•β•β•β•β•
β–ˆβ–ˆβ•‘β–ˆβ–ˆβ•‘  β–ˆβ–ˆβ–ˆβ•—
β–ˆβ–ˆβ•‘β–ˆβ–ˆβ•‘   β–ˆβ–ˆβ•‘
β–ˆβ–ˆβ•‘β•šβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ•”β•
β•šβ•β• β•šβ•β•β•β•β•β•

Senior Software Engineer Β· Sweden

Building scalable products β€” design systems, platform architecture, GraphQL services, servers, occasional 3D.

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Real capture of me at work:

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Abandoned experiments and unfinished things

  • [R3F + Rapier + Node] Multiplayer game with server-side physics Β· Repo (maybe one day)
  • [Three.js + Cannon] Helicopter controller with physics Β· Repo Β· Demo (works, no game mechanics yet)
  • [Three.js] Third-person controller with modern camera Β· Repo Β· Demo (kinda works, no physics)
  • [Three.js] Spinning galaxy with particle system and a Chopin nocturne Β· Repo Β· Demo (just fooling around)

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