A Flash Player emulator written in Rust
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Updated
Nov 4, 2026 - Rust
A Flash Player emulator written in Rust
Winamp 2 reimplemented for the browser
Minecraft: Java Edition 26.3 rewritten from scratch in Rust, checked against vanilla with 281 differential harnesses. Get it with the Horizon launcher.
🏁 Web based Windows XP desktop recreation.
Open source reimplementation of GTA San Andreas game engine in Unity
OpenRW "Open ReWrite" is an un-official open source recreation of the classic Grand Theft Auto III game executable
Butterchurn is a WebGL implementation of the Milkdrop Visualizer
A reimplementation of BioWare's Aurora engine (and derivatives). Pre-pre-alpha :P
A re-implementation of the RenderWare Graphics engine
🚀 The themeable Nintendo Switch HOME Menu we deserve
🎮 · Jazz² Resurrection: Native C++ reimplementation of Jazz Jackrabbit 2
OpenSource-Reimplementation of the zEngine, used by the game "Gothic"
🎮 · Jazz² Resurrection: Open-source reimplementation of Jazz Jackrabbit 2
Reimplementation of Grand Theft Auto 1 [GTA1]
Open source re-implementation of The Sims 2 in Unity
Awesome list of AI reverse engineering and rebuilds: what AI agents took apart and recreated, and which ones really used REA (Reverse Engineer Anything).
Pytorch reimplementation for "Gradient Surgery for Multi-Task Learning"
PHP 8.5 reimplemented from scratch in Rust: bytecode VM, cycle-collecting GC, native mysqli/PDO. Runs the full WordPress core test suite at oracle parity on real MySQL, plus Composer, PHPUnit, Doctrine, Symfony. Current front: performance (WP suite ~1.77x the reference CPU).
An open-source Tomb Raider 1 engine remake
Experimental cross-platform (Win, Mac, Linux) desktop version of Winamp 2.9 reimplementation - Webamp
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