A simple dice app made with SwiftUI for VisionOS
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Updated
Feb 10, 2025 - Swift
A simple dice app made with SwiftUI for VisionOS
Spatial AI and procedural knowledge research: a GPU-native reference implementation for concepts proposed to PM-KR, exploring shared knowledge for human and AI clients.
PRISM... WebGL Liquid Glass Interactive Showcase built with Three.js, GSAP, and Next.js
Browser-based spatial workspace β an infinite canvas of draggable windows for SSH terminals, dev browser, file transfer, Docker, system monitor, git, and a code editor. Access remote hosts from anywhere, mobile-friendly.
A high-performance 3D carousel exploring spatial CSS orchestration. Features interactive rotational matrices, hardware-accelerated 3D transforms, and fluid perspective-driven UI components.
The ultimate collection of 100+ high-performance, 2.5D spatial web elements. 100% hardware-accelerated React, Tailwind CSS, and Framer Motion components for modern tactile UI.
Open-source Minority Report-style spatial knowledge graph controlled by webcam hand gestures.
An interactive web portfolio built as a desktop-style operating system, showcasing projects, experience, and design decisions through a windowed UI.
Ultra-lightweight declarative TypeScript library for Spatial 3D UI & WebXR components (<8KB gzip)
Figma for LLM conversations β a spatial canvas for forking, branching, and mixing models.
A no-label brain tool for iOS β externalize your mind onto a spatial map you can see, fill, and breathe with. On-device, private, SwiftUI.
πͺ Hardware-Accelerated Zero-DOM 3D Spatial Glassmorphism UI with Sub-Pixel Matrix3D WCAG-AAA accessibility synchronization.
Interactive self-assembling 3D cube using CSS3 animations and preserve-3d. No JavaScript required!.
The first app for astrology where you don't get any answers β a spatial environment by Simulacra for exploring the unknowns of yourself.
Experimental 3D spatial interface and CSS perspective motion prototype.
πΏ Kotlin Multiplatform houseplant app (Android, iOS, desktop, web) with a draggable room blueprint, offline-first sync and a Quarkus server, and a template for agentic engineering: AGENTS.md, skills, guard hooks, zero-findings gates, self-hosted CI.
Mixed Reality coworking platform for Meta Quest with spatial XR panels, real-time collaboration, voice groups and private 3D focus spaces.
Experimental presence-based interface engine for private spatial memory β local archive intake, living memory field, cinematic inspect, WebXR room and memory artifact pipeline.
The fluid Dynamic Island & spatial agent HUD for Windows 11. 60 FPS spring physics, zero focus theft, background agent telemetry, and <40MB RAM footprint.
π Devil Labs Spatial Workspace: Interactive 3D portfolio featuring spatial object navigation, WebGL physics, and commercial engineering showcases.
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